![]() For more information, check out our guides and features hub. Risk of Rain 2 is available as part of Steam’s early access program. ![]() Shadowfade has up to three stacks and it lets you become intangible, all while increasing movement speed and healing you. Strides of Heresy – Replaces your utility/dash skill with Shadowfade (seen below). ![]() This is very useful due to the fast shield recharge rate. Transcendence – Convert all but 1 HP into regenerating shields gain 50% max health.This turns you into a glass cannon, but it’s ideal for high-damage nukes. Shaped Glass – Doubles base damage and halves maximum health.This is one of the best items in the game if you’ve got the Preon Accumulator or Royal Capacitor. Gesture of the Drowned – Reduce equipment cooldown forces equipment to activate whenever it’s off-cooldown.Like I said there are two other ways to do it, however, I’d appreciate anyone who feels strongly about this to remember, it is just a game. If you aren’t comfortable with that and would prefer to farm lunar coins some other way, that’s completely fine. You’ll be in A Moment, Whole, and you can fight the Twisted Scavenger (seen below) to get 10 Lunar Coins. There are three ways to get lunar coins and one of them is technically considered a cheat. Beads of Fealty – Obliterating yourself via the obelisk in A Moment, Fractured will spawn you in a different location instead of ending your run.Best for players who have high mobility since shields only recover after several seconds without taking damage.Removes the Heretic's negative health regeneration effect by setting health regeneration to zero.Helpful for Engineer, Captain, and MUL-T since it reduces fall damage to one point.Description: Convert all but 1 health into regenerating shields. Gain 50 percent (plus 25 percent per stack) maximum health.Works well for Commando and REX, as it is comparable to their utility skills.Not a good item for Mercenary, Loader, or Captain, since it lowers their damage output significantly when it replaces their utility skills.Lasts three (plus three per stack) seconds. Fade away, becoming intangible and gaining 30 percent movement speed. Heal for 18.2 percent (plus 18.2 percent per stack) of your maximum health. Description: Replace your Utility Skill with Shadowfade.The Engineer's TR12 Gauss Auto-Turrets are one of the most effective weapons to combine with this effect.Multiple stacks can increase the increase the ward's effect radius, so stacking too much can provide the bonus effects to enemies as well.Description: Creates a Ward of Power in a random location nearby that buffs both enemies and allies within 16 meters (plus 50 percent per stack), causing them to deal 50 percent extra damage.Using this item with the other three items turns the user into a Heretic.It's best to not charge it at all if its being used against close-range targets. Slicing Maelstrom only increases projectile velocity, not damage.Recharges after five (plus five per stack) seconds. Charge up a projectile that deals 875 percent damage per second to nearby enemies, exploding after three seconds to deal 700 percent percent damage and root enemies for three (plus three per stack) seconds. Description: Replace the Survivor's secondary skill with Slicing Maelstrom.The reduction in radius stacks with Eclipse, so it's recommended to not use it with Eclipse level two or higher.Maximum effect is applied with a stack of three.Description: Teleporters charge 30 percent (plus 30 percent per stack) faster, but the size of the Teleporter zone is 50 percent (minus 50 percent per stack) smaller.Using this item with the other three items turns the user into a Herectic.Should be used strategically since the player cannot inflict Ruin on enemies while the skill is on cooldown.Stacks of Ruin are refreshed when a new stack is applied to a target, so it's best to switch them only when necessary.Recharges after eight (plus eight per stack) seconds. Activating the skill detonates all Ruin stacks at unlimited range, dealing 300 percent damage (plus 120 percent damage per stack) of Ruin. Dealing damage adds a stack of Ruin for 10 (plus 10 per stack) seconds. Description: Replace your Special Skill with Ruin.
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